Running time: 145 minutes
In 2054 PreCrime Division of the police was formed, and their goal is to stop the crimes before they will happen, but instead of keen observation and prayers they use a special system and mutants (called precogs), that are able to predict when the crime will occur and give the policemen chance to deduct the location and reach it before someone will be killed. John Anderton is a Chief in that unit and leads his officers to stop the killer-to-be before he actually will kill someone. The method is very controversial since people are apprehended not for what they did, but for what PreCrime suspect they would do if they werenít stopped. There is pressure to close down PreCrime Division, but not because of the controversies, but mostly because of it supposed inefficiency in stopping the crimes. Special agent from Department of Justice is sent to investigate the PreCrime Division, but for Anderton this wasnít the biggest problem - new premonition from precogs shows him killing a man called Leo Crow in 36 hours. Anderton is unsure what to do, he never met Leo Crow, nor ever heard of him, but once arrested he would not be able to determine what is the link between him and the victim, so he decides to run...
American sci-fi film based (rather loosely) on short story by Philip K. Dick about the concept of stopping the crime before it will be committed. Steven Spielberg turned the original story into action movie and switched the rather philosophical approach to the subject into Mission Impossible copy, which is visually appealing, but lacks the depth. Added subplots about Andertonís sun that disappeared years ago or the running away with one of the precogs made the whole film much longer, but hardly any better. The short story was turned into over 2 hours of mostly rubbish action scenes or forced subplots that lead absolutely nowhere. Minority Report is a shining example of film that overused the CGI and put the story itself in second place.
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John Anderton: [after Witwer catches the ball before it drops off the table] Why did you catch that?
Wasteland and Fallout games created a fascinating world full of mysteries and colourful characters with some small loopholes, some big loopholes and some gigantic loopholes. Here are the 7 things about Wasteland that makes no sense.
There are areas on Earth where things happen that are escaping any logical explanation - tiny little crystals that are able to give energy to start the car, gravity traps that can kill or mutilate human being within second, unexplained phenomena inviting and dangerous at the same time.